What is Unai?
Unai is the VR headset for the Decentralized Metaverse. We are building the Hardware, Software, and Art of VR and the Metaverse together to create the best experience possible.
We believe that this integrated approach is how VR will reach its full potential. Furthermore, we believe that:
- The most important use case of VR will be the Decentralized Metaverse.
- The Metaverse won’t belong to a corporation; it will be Decentralized.
- Who controls the Hardware controls the Software. So Unai builds the Hardware of the Metaverse to embrace Decentralization while the others embrace ads and centralization.
What is the Unai company?
In December 2020, Unai Inc. was founded by Maxim Perumal and funded by world-class investors. Maxim previously created Relativty, the world’s most popular Open-Source VR headset (the story).
Unai is a team of experienced, rebellious engineers and creators from companies such as Apple, Intel, Nvidia, Microsoft,..., who lost faith in other companies to do the right thing for VR - and are passionate about making it right at Unai.
The Position, Game/3D Engine Programmer
Description
Unai uses a mix of our custom lightweight engine to perform VR-specific operations and existing engines such as Unreal Engine that programmers and artists are already familiar with to create their experiences in. Join us to work on pioneering engine technologies to enable breathtaking experiences alongside a world-class team.
In this role, you will:
- Solve the hard problems of VR such as latency, prediction (e.g., Timewarp), chromatic aberration, cross-platform, and push the tech-forward to enable otherwise impossible experiences
- Be fixing latency issues in a VR pipeline and optimizing rendering calls
- Understanding how different aspects of the VR experience, e.g., latency, prediction, time warping, and lens distortion, affect the user experience and being able to articulate them clearly
Key Qualifications
- Direct experience with creating and/or working with custom game engines
- Experience with both modern C++ and Python
- Excellent 3D math skills
- Pixel shader and fragment shader development
- Expertise in at least one cross-platform graphics API used in a commercial game studio, e.g., Vulkan or OpenGL
- Unreal Engine experience
- Systems programming experience
- Familiar with a Linux development environment
- Excellent professional written communications skills through chat and email